Consider allowing whitelist with offline mode
I see that whitelist is not allowed in offline mode and imagine that's because it's too easy to get past whitelist by 'spoofing' a GamerTag if user isn't required to be logged in to Xbox Live. However, I think the reasoning is bad. Yes, whitelist in offline mode is not safe. But it is safer than offline mode without whitelist. Currently, server users who want to allow non-logged players will likely just proceed without a whitelist.
Environment
Ubuntu 18
Comments2
History1
Resolution: Unresolved → Invalid
Please put feedback on the feedback site or discord, rather than the bug tracker
It's not feedback, it's an enhancement request. But ok.