Mojira Archive
BDS-3472

When whitelist is turned on, the console says "not implemented". Non whitelisted players can still join.

Hello. I host a bedrock server. Its* fully* vanilla. Im going to explain the problem as easy as possible. Using server.properties I turned on whitelist and restarted the server to make sure it worked. But when restarting I took a look in the console. It says first "Whitelist on" and then after that it says "Not implemented." And players who were not whitelisted were still able to join the server. I dont know if this is a bug, but why would "Whitelist" be in the server.properties if its not working?

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Hi Dijon,

Please provide more information such as a screenshot of your console, the OS you're running BDS on etc.

I used the whitelist feature in 1.14.30.1 so unless there's been a regression in 1.14.32.1 it should work.

Ionic

Edit: I never remembered seeing "whitelist on" in my console output so I've just retested and that line doesn't show. Are you sure you're using the official software?

I added a picture of the console

Thanks Dijon.

This looks like something coming from the web console you're using as it doesn't appear using just the vanilla server software.

Have you updated the whitelist.json file with contents mentioned in the bedrock_server_how_to.html?

It should look something like this:

[
    {
        "ignoresPlayerLimit": false,
        "name": "IonicEcko"
    },
    {
        "ignoresPlayerLimit": false,
        "name": "Dijon"
    }
]

Ionic

Ignore the console output, that's something coming from the fact that Server.pro clearly don't support the bedrock server software properly.

If you've modified the server.properties file to include "white-list=true" and you have populated the whitelist.json, you should find anyone without en entry in whitelist.json can't connect.

Yes I understand. I copied what you commented and I paste it into whitelist.json. I restarted the server and did /whitelist on. I still got the "not implemented" message on the console. I did this many times to make sure I did not do anything wrong.

I did an edit to the thread and added 2 pictures showing that I copied your comment and pasted it into the whitelist.json. I also took a screenshot of the console when I activated whitelist.

I did something extra aswell. When the whitelist.json was empty and I restarted server. There was only 1 word written in the whitelist.json and it was "null".

Hello, the white-list=true fixed it!

The issue was that I put a number "1" instead of true. Thats why it did not work at all. Im sorry. This is not a bug. This was an issue with server.pro. Once again, this is my faulth. Thank you for all your help

No problem Dijon!

Happy Minecrafting!

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[Mod] OcelotOnesie
Cannot Reproduce
Dijon
0
1
awaiting-response
1.14.32.1