Version 1.8 Ubuntu Server does not broadcast on LAN.
Copy and pasted world from Ubuntu to Windows server and LAN broadcasting worked. So not a setting specific to the world. After a short time the LAN broadcasting stopped work on windows server as well. Now have to use phantom to get game to broadcast on the LAN. Can still add as server. Creating a new game does not resolve this.
Environment
Hosted on Vmware Server. Ubuntu version 18.04.1 LTS. 8 gb of ram and 8 cores
Comments9
History9
Changed description:
Copy and pasted world from Ubuntu to Windows server and LAN broadcasting worked. So not a setting specific to the world.
Added labels: awaiting-response
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Resolution: Unresolved → Incomplete
EDIT: my issue is unconnected to this, please disregard
Same issue, started out of nowhere some time in the afternoon of Dec 21st 2018. So far as I can tell no system updates have taken place today. Server starts up normally and claims to be running, but isn't listening on its TCP ports (IPv4 or IPv6) - confirmed by running netstat -atn. I've uploaded an strace output of the server starting and me then issuing a "stop" (I have redacted IP addresses and other identifying information - I hope). It does appear to bind the sockets correctly but must at some point, for some reason, lose them again in short order.
As per OP: Ubuntu 18.04 LTS on a virtual server (not VMWare, but I am unsure what the underlying virtualisation platform is)
EDIT: my issue is unconnected to this, please disregard
Things that haven't helped:
I did want to test rolling my clock back by a day to see if it's a time related issue (e.g. expired certificate?) but unfortunately all my test hosts are VPS machines which prevent me changing the date. If anybody else could test this, it might be revealing?
I believe that is a different issue than I am having. I can connect to the server on the ports it is listening on just fine. So if I add the server manually it connects just fine. But I cannot see the server broadcasting on the local LAN. This prevents my xbox one s from being able to connect. And if my family wants to join the server while on the same wifi they have to add the server manually.
Ah - then my bad. Looks like I need to open a separate bug report! I'll remove my file upload so as not to mislead.
Hi Team,
So looks like this was caused by a custom port being used on the server. Once I moved back to the native 19132 I was able to see it broadcasting on the LAN.
Yes, using a custom port will cause LAN Broadcasting to stop functioning. Unaware whether this is a bug or not.
Hi,
Is this still a problem for you? I've not experienced it so am curious if it resolved with a subsequent update.
Ionic
I've not heard back from you in a while.
In order to keep the Bedrock Dedicated Server project running smoothly I'm going to request this issue be closed as Awaiting Response.
Never fear though! If this is still affecting you in the latest version (and is related to Bedrock Dedicated Server and not the Minecraft Bedrock game) all you have to do is comment and it will reopen.
If your issue does still exist but is related to the game and not the server software please head over to the Minecraft (Bedrock codebase) project.
Ionic
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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