Mojira Archive
BDS-3012

Server crashes every 10-15 minutes

I run a public server but the crash all the time is annoying my players. 

 

Log:

velopment CrashReporter Key: c4051395-66d1-3a10-8ca7-0dab6cd04270 Crash [2020-01-27 22:56:50 INFO] at gsignal (UnknownFile:?) at abort (UnknownFile:?) at std::_throw_runtime_error[char const*] (UnknownFile:?) at std::random_device::_M_init[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at std::random_device::random_device[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at Crypto::Random::Random::Random[] (UnknownFile:?) at Crypto::Random::generateUUID[] (UnknownFile:?) at CommandOrigin::CommandOrigin[] (UnknownFile:?) at BlockCommandOrigin::BlockCommandOrigin[BlockSource&, BlockPos const&] (UnknownFile:?) at std::_MakeUniq::_single_object std::make_unique<BlockCommandOrigin, BlockSource&, BlockPos const&>[BlockSource&, BlockPos const&] (UnknownFile:?) at BaseCommandBlock::performCommand[BlockSource&, BlockPos const&, bool&] (UnknownFile:?) at CommandBlockActor::performCommand[BlockSource&] (UnknownFile:?) at CommandBlock::_execute[BlockSource&, CommandBlockActor&, BlockPos const&, bool] const (UnknownFile:?) at CommandBlock::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at Block::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at BlockTickingQueue::tickPendingTicks[BlockSource&, Tick const&, int, bool] (UnknownFile:?) at LevelChunk::tick[BlockSource&, Tick const&] (UnknownFile:?) at Player::tickWorld[Tick const&] (UnknownFile:?) at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?) at std::function::operator[][Player&] const (UnknownFile:?) at Level::forEachPlayer[std::function] (UnknownFile:?) at Level::tick[] (UnknownFile:?) at ServerLevel::tick[] (UnknownFile:?) at GameSession::tick[] (UnknownFile:?) at Minecraft::tickSimtime[int, int] (UnknownFile:?) at Minecraft::update[] (UnknownFile:?) at ServerInstance::_update[] (UnknownFile:?) at clone (UnknownFile:?) 

Comments4

The issue of Crash in BDS is related to the storage issue in the bedrock edition.
(https://bugs.mojang.com/browse/MCPE-32501)

If the Storage issue is fixed, it is estimated that the Crash issue of BDS will also be resolved.

Have you tried disabling any command blocks that you have in your world?

There also appears to be references to pending ticks in the error so it might be worth loading the world in something like MCCToolchest and clearing PendingTickData.

If you're unsure how and dont mind uploading a version of your world I would be happy to give it a shot and see if it has any effect.

Thank you for your report!
However, this issue is Incomplete.

Your report does not contain enough information. As such, we're unable to understand or reproduce the problem.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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History4

Umut Aytemur

Changed description:

I run a public server but the crash all the time is annoying my players. 

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Log:

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velopment CrashReporter Key: c4051395-66d1-3a10-8ca7-0dab6cd04270 Crash [2020-01-27 22:56:50 INFO] at gsignal (UnknownFile:?) at abort (UnknownFile:?) at std::_throw_runtime_error[char const*] (UnknownFile:?) at std::random_device::_M_init[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at std::random_device::random_device[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at Crypto::Random::Random::Random[] (UnknownFile:?) at Crypto::Random::generateUUID[] (UnknownFile:?) at CommandOrigin::CommandOrigin[] (UnknownFile:?) at BlockCommandOrigin::BlockCommandOrigin[BlockSource&, BlockPos const&] (UnknownFile:?) at std::_MakeUniq::_single_object std::make_unique<BlockCommandOrigin, BlockSource&, BlockPos const&>[BlockSource&, BlockPos const&] (UnknownFile:?) at BaseCommandBlock::performCommand[BlockSource&, BlockPos const&, bool&] (UnknownFile:?) at CommandBlockActor::performCommand[BlockSource&] (UnknownFile:?) at CommandBlock::_execute[BlockSource&, CommandBlockActor&, BlockPos const&, bool] const (UnknownFile:?) at CommandBlock::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at Block::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at BlockTickingQueue::tickPendingTicks[BlockSource&, Tick const&, int, bool] (UnknownFile:?) at LevelChunk::tick[BlockSource&, Tick const&] (UnknownFile:?) at Player::tickWorld[Tick const&] (UnknownFile:?) at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?) at std::function::operator[][Player&] const (UnknownFile:?) at Level::forEachPlayer[std::function] (UnknownFile:?) at Level::tick[] (UnknownFile:?) at ServerLevel::tick[] (UnknownFile:?) at GameSession::tick[] (UnknownFile:?) at Minecraft::tickSimtime[int, int] (UnknownFile:?) at Minecraft::update[] (UnknownFile:?) at ServerInstance::_update[] (UnknownFile:?) at clone (UnknownFile:?) root@Server:/vanilla# reload_cmd -bash: reload_cmd: command not found ./bdlauncher root@Server:/vanilla# ./bdlauncher [MOD] inject to 0x5652171d2200 pid 21505 [MOD] main,start loading mods [MOD] start loading

I run a public server but the crash all the time is annoying my players. 

0

 

0

Log:

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velopment CrashReporter Key: c4051395-66d1-3a10-8ca7-0dab6cd04270 Crash [2020-01-27 22:56:50 INFO] at gsignal (UnknownFile:?) at abort (UnknownFile:?) at std::_throw_runtime_error[char const*] (UnknownFile:?) at std::random_device::_M_init[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at std::random_device::random_device[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&] (UnknownFile:?) at Crypto::Random::Random::Random[] (UnknownFile:?) at Crypto::Random::generateUUID[] (UnknownFile:?) at CommandOrigin::CommandOrigin[] (UnknownFile:?) at BlockCommandOrigin::BlockCommandOrigin[BlockSource&, BlockPos const&] (UnknownFile:?) at std::_MakeUniq::_single_object std::make_unique<BlockCommandOrigin, BlockSource&, BlockPos const&>[BlockSource&, BlockPos const&] (UnknownFile:?) at BaseCommandBlock::performCommand[BlockSource&, BlockPos const&, bool&] (UnknownFile:?) at CommandBlockActor::performCommand[BlockSource&] (UnknownFile:?) at CommandBlock::_execute[BlockSource&, CommandBlockActor&, BlockPos const&, bool] const (UnknownFile:?) at CommandBlock::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at Block::tick[BlockSource&, BlockPos const&, Random&] const (UnknownFile:?) at BlockTickingQueue::tickPendingTicks[BlockSource&, Tick const&, int, bool] (UnknownFile:?) at LevelChunk::tick[BlockSource&, Tick const&] (UnknownFile:?) at Player::tickWorld[Tick const&] (UnknownFile:?) at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?) at std::function::operator[][Player&] const (UnknownFile:?) at Level::forEachPlayer[std::function] (UnknownFile:?) at Level::tick[] (UnknownFile:?) at ServerLevel::tick[] (UnknownFile:?) at GameSession::tick[] (UnknownFile:?) at Minecraft::tickSimtime[int, int] (UnknownFile:?) at Minecraft::update[] (UnknownFile:?) at ServerInstance::_update[] (UnknownFile:?) at clone (UnknownFile:?)  inject to 0x5652171d2200 pid 21505 main,start loading mods start loading

[Mod] OcelotOnesie
[Mojang] Mega_Spud (Jay Wells)
[Mojang] Mega_Spud (Jay Wells)

Resolution: UnresolvedIncomplete

Incomplete
Umut Aytemur
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2
1.14.0.9