Able to crash BDS servers ( packets: raknet, network, many more )
You are able to send infinte network packets, raknet packets and many others! When they are sent minecraft caches them and brings the BDS server to a stop including realms and bds servers as the RAM and CPU reach 100% returning a killed message in the BDS console due to the packets being cached? Why are you even able to send that many, let alone send them without joining>
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Changed summary:
Added Security Level: Minecraft - Private
Resolution: Unresolved → Awaiting Response
MEQS_KEEP_PRIVATE
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