When the client accesses the server, the client crashes
1.server.properties ,level-seed=-6282005705423597355
client-side-chunk-generation-enabled=true
Entering the server does not crash
2.server.properties ,level-seed=-6282005705423597355
client-side-chunk-generation-enabled=false
The client crashes when entering the server
Comments5
History5
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Resolution: Unresolved → Cannot Reproduce
Hi
Does this issue occur on new world or only on preexisting ones? Client side chunk setting need to be changed on new world or it can be done on new one?
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When you create a new world
Hi
Does this issue still occur after updating to 1.20.1?
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1.20.1Have been solved
Closing as per comment above.