Custom weapons duplicate when a player is killed
I've defined a custom weapon in my behavior pack. But when I take the weapon on my main hand and is killed by others, I drop two same weapon (exactly same, even the durability remaining is equal). Meanwhile, sometimes it drops another weapon which I don't have in my inventory.
Environment
Server side: Windows Server 2019 Essential
Client side: All platforms
Linked Issues
Attachments2
Comments1
History4
Added attachment:
Changed description:
Changed summary:
Added duplicates link: MCPE-153306Custom weapons duplicate when a player is killedDuplicate
Resolution: Unresolved → Duplicate
ARISA_NO_DUPE_MSG