The cape is dissapears, when you use custom geometry.
When you are editing player.entity.json in entity/player.entity.json in your texture pack for custom geometry, for some reason, if a character uses more than 2 standard geometries, then his cape just disappears.
I found that this only occurs when you add your geometry. The rest of the items by the type of player animation work fine if you edit them.
Environment
Minecraft Bedrock/Education (version 1.17.x and lower)
Linked Issues
Comments1
History3
Removed Security Level: Minecraft - Private
Added duplicates link: MCPE-147709The cape just dissapears, when you use custom geometry.Incomplete
Resolution: Unresolved → Duplicate
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