Portal troubles
This is on 1.12 on bedrock. This website isn’t updated. I used to play on Xbox 360 version. When I got an Xbox one I converted the 360 world to Xbox one version then the Xbox one version to bedrock. I've been trying to make new portals in the original Xbox 360 generated land, but when I do, they don't sync up correctly. If I build one in the over world it'll be no where close to where it should be in the nether. For example if I build a portal at 320, y, 70 the coordinates in the nether will be 140, y, 33. If I divide the over world coordinates by 8 and build a portal there, it makes a new one in the over world somewhere far away. If anyone has a solution to this problem, please help.
Environment
Xbox one
Linked Issues
is duplicated by1
Comments1
History3
Removed Security Level: Minecraft - Private
Resolution: Unresolved → Invalid
Added is duplicated by link: BDS-1167Portal problems Duplicate
Thank you for your report!
However, this issue is Invalid.
This is related to a different project. Use one of the links below to go to the correct project.
– Minecraft: Java Edition — Windows, Mac, and Linux
– Minecraft Launcher — bugs about the Minecraft Launcher specifically
– Minecraft: Bedrock Edition — Gear VR, iOS, Android, Windows 10 (from the Windows store), Xbox One, Windows 10 Mobile, Fire TV, Nintendo Switch, and PS4
– Minecraft: Earth — AR Compatible Devices
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki