Addon server scripts not loaded by BDS if server is run on a linux distro
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS. In addition, I have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted with a variety of scripted behaviour packs including but not limited to an extremely simple pinky and the brain client to server response script.
( A message that asks the server "what are we going to do tonight server" when the player joins, the server is supposed to respond with, "the same thing we do every night client, try to take over the world." )
None of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
Thanks for your time,
Isaac.
Environment
Bedrock Dedicated Server
Linux ( Ubuntu, CentOS, Arch, Alpine )
Comments3
History13
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS, and have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted the behaviour packs provided by Microsoft, and an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these scripts are loaded on Linux, but all are loaded on windows. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS, and have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted the behaviour packs provided by Microsoft, and an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these scripts are loaded on Linux, but all are loaded on windows. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS, and have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted the behaviour packs provided by Microsoft, and an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these scripts are loaded
0
Thanks for your time,
0Isaac.
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS, and have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted the behaviour packs provided by Microsoft, and an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these scripts are
0
Thanks for your time,
0Isaac.
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS, and have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted the behaviour packs provided by Microsoft, and an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these
0
Thanks for your time,
0Isaac.
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS
0
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Isaac.
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS
0
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
Non
0
Thanks for your time,
0Isaac.
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS. In addition, I have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted
0
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
None of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Isaac.
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS. In addition, I have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted
0
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
None of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Isaac.
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS. In addition, I have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted with a variety of
0
( A message that asks the server what are we going to do tonight server, the server is supposed to respond with, the same thing we do every night client, try to take over the world. )
00
None of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Isaac.
Changed description:
When creating a BDS instance, if the instance is run on a Linux machine, any scripts located in any add-on will not be loaded or run on the server side. Client scripts will still be sent to the client and will be run, however, server scripts will not be.
00
If the same exact world, add-ons, and settings are transferred to a windows machine, and a windows version of BDS is launched, the scripts will be loaded correctly on both the server and client. I have tested with multiple versions of Linux, each tested with multiple versions of BDS, including the latest build provided on the official website, and the previous three to ten versions of BDS. In addition, I have attempted the tests with multiple different add-ons that included scripting in the behavior packs. I have even attempted with a variety of scripted behaviour packs including but not limited to an extremely simple pinky and the brain client to server response script.
00
( A message that asks the server
0
None of these server scripts are ever loaded by the Linux BDS version, but all are loaded by the Windows version. Perhaps there is undocumented extra setup requirements for the Linux version of BDS? However, I believe that the the scripting engine in the Linux version might just be borked.
00
Thanks for your time,
0Isaac.
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Resolution: Unresolved → Incomplete
It's just not supported, which is awful.
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
This ticket will automatically reopen when you reply.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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