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      "description": "I run Minecraft bedrock server on my PC, 6 core processor, I specify 12 threads in the server file, but when the server is loaded, it only takes up 8.4 +- percent of the processor(1 CPU thread). In the thread monitoring, I see that only the first 6 threads are filled with other applications and with heavy load on the server, one of the threads I had was 10, it loaded 100%, no more",
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      "customfield_12700": "[Briefly describe the bug here]\r\n\r\n*Steps to Reproduce:*\r\n# [Step 1]\r\n# [Step 2]\r\n# [Step 3]\r\n\r\n*Observed Results:*\r\n[Describe what happens]\r\n\r\n*Expected Results:*\r\n[Describe what should happen]\r\n\r\n*Screenshots/Videos attached:* [please attach an image or short video]\r\n\r\n*Notes:*",
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      "attachment": [],
      "summary": "Server 1.20.81 does not use all threads/cores",
      "creator": "JIRAUSER755621",
      "reporter": "JIRAUSER755621",
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               "self": "https://bugs.mojang.com/rest/api/2/issue/563929/comment/1340214",
               "id": "1340214",
               "author": "jarl-penguin",
               "body": "Is the issue reproducible in 1.21.3?\r\n\r\n~This issue is being temporarily resolved as {color:#d04437}*Awaiting Response*{color}. Once the requested information has been delivered, the report will be reopened automatically.~\r\n\r\n*Quick Links*:\r\n\ud83d\udcd3 [Bug Tracker Guidelines|https://aka.ms/MCBugTrackerHelp] -- \ud83d\udcac [Community Support|https://discord.com/invite/58Sxm23] -- \ud83d\udce7 [Mojang Support (Technical Issues)|https://aka.ms/Minecraft-Support] -- \ud83d\udce7 [Microsoft Support (Account Issues)|https://support.xbox.com/contact-us/]\r\n\ud83d\udcd3 [Project Summary|https://bugs.mojang.com/projects/BDS/summary] -- \u270d\ufe0f [Feedback and Suggestions|https://aka.ms/MinecraftFeedbackDiscord] -- \ud83d\udcd6 [BDS Wiki|https://minecraft.wiki/w/Bedrock_Dedicated_Server] -- \ud83d\udcd6 [FAQs|https://help.minecraft.net/hc/en-us/articles/360035131651-Dedicated-Servers-for-Minecraft-on-Bedrock-]",
               "updateAuthor": "jarl-penguin",
               "created": "2024-07-20T09:10:47.420+0300",
               "updated": "2024-07-20T09:10:47.420+0300"
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/563929/comment/1340489",
               "id": "1340489",
               "author": "JIRAUSER755621",
               "body": "After that I downloaded the 1.21.3 server, when the player came in, the load was already starting to rise to 30 percent and load more or less all the cores evenly, but after that I loaded the server and it started again Load one processor thread and move the load from one to another over time, for the load I used the spawn of many cows and picked up hay\r\n\r\n@Jarl-Penguin",
               "updateAuthor": "JIRAUSER755621",
               "created": "2024-07-21T19:33:40.676+0300",
               "updated": "2024-07-21T19:34:40.770+0300"
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               "self": "https://bugs.mojang.com/rest/api/2/issue/563929/comment/1343000",
               "id": "1343000",
               "author": "JIRAUSER601130",
               "body": "We think updating your graphics card and getting the [Microsoft Visual C++ Redistributable Version|https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170] might help. Please let us know if the issue still occurs after that.\r\n\r\nThis ticket will reopen automatically when you reply.\u00a0",
               "updateAuthor": "JIRAUSER601130",
               "created": "2024-08-01T15:36:17.094+0300",
               "updated": "2024-08-01T15:36:17.094+0300"
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               "self": "https://bugs.mojang.com/rest/api/2/issue/563929/comment/1343023",
               "id": "1343023",
               "author": "JIRAUSER755621",
               "body": "@v-magwar I have 6600Xt video card, loading behaves very strangely, both on Linux and on Windows, when a player enters, it is distributed to all processor threads, and then only one. Two threads begin to be used With different loads, for example, one player draws the territory while there is a stress test with entities, as if one event somehow occupies one thread",
               "updateAuthor": "JIRAUSER755621",
               "created": "2024-08-01T17:16:42.539+0300",
               "updated": "2024-08-01T17:16:42.539+0300"
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               "self": "https://bugs.mojang.com/rest/api/2/issue/563929/comment/1343054",
               "id": "1343054",
               "author": "jarl-penguin",
               "body": "Does getting and installing the [Microsoft Visual C++ Redistributable Version|https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170] help? Please let us know if the issue still occurs after doing that.",
               "updateAuthor": "jarl-penguin",
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