{
   "expand": "operations,versionedRepresentations,editmeta,changelog,renderedFields",
   "id": "517632",
   "self": "https://bugs.mojang.com/rest/api/2/issue/517632",
   "key": "BDS-17722",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "3",
      "customfield_10500": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10300",
         "value": "Unconfirmed",
         "id": "10300",
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      "resolutiondate": "2022-10-10T13:41:31.000+0300",
      "customfield_12607": null,
      "customfield_12609": null,
      "workratio": -1,
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      "watches": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-17722/watchers",
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      "created": "2022-10-10T13:11:45.000+0300",
      "customfield_12000": null,
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      "labels": [],
      "customfield_11700": "{}",
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      "issuelinks": [
         {
            "id": "274808",
            "self": "https://bugs.mojang.com/rest/api/2/issueLink/274808",
            "type": "10102",
            "outwardIssue": "516438"
         }
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      "assignee": null,
      "updated": "2022-10-10T13:46:38.000+0300",
      "status": "5",
      "description": "Since 1.19.30 (and still in 1.19.31 Hotfix) I've been seeing a severe performance degradation where chunks do not fully load and remain as empty spaces in the world.\u00a0 It can take upto a minute for these areas to fully load, sometimes I need to leave the area and return for it to correctly load.\u00a0 While the chunks are incomplete, the player is also unable to enter that area and is blocked as if hitting an invisible wall.\r\n\r\nI've also noticed this performance degradation when exploring and moving around the world too (specifically when using an Elytra) where the player will just stop moving in the world & be prevented from going further.\u00a0 This worsens the more the player explores or moves around the world through unloaded chunks.\r\n\r\nThis is more apparent when logging into the server, as the world can take a long time to load.\r\n\r\nChecking the server load, performance and IO/Network throughput, while these chunks are unloaded, there is very little load on the host and no IO or Network bottlenecks.\r\n\r\nMy BDS Server stores all world data on a remote NFS Share, however I have moved the world data to local storage to rule out any networking issues, and this made no difference at all.\r\n\r\nThere are no corruption warnings in the terminal output, and the only log entries are the standard player joined/left and auto compaction messages.\r\n\r\nPerformance degradation is also the same regardless of platform used to play (PC/Switch/PS4).\u00a0 Performance on pre-1.19.30 server is absolutely fine.",
      "customfield_11100": 0.0,
      "customfield_11300": null,
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12700": "[Briefly describe the bug here]\r\n\r\n*Steps to Reproduce:*\r\n# [Step 1]\r\n# [Step 2]\r\n# [Step 3]\r\n\r\n*Observed Results:*\r\n[Describe what happens]\r\n\r\n*Expected Results:*\r\n[Describe what should happen]\r\n\r\n*Screenshots/Videos attached:* [please attach an image or short video]\r\n\r\n*Notes:*",
      "customfield_12502": null,
      "customfield_12504": null,
      "attachment": [
         "509771",
         "509768",
         "509769",
         "509770",
         "509772"
      ],
      "summary": "Pre-rendered chunks not fully loading in world.",
      "creator": "ertnec",
      "reporter": "ertnec",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i2aq9z:",
      "environment": null,
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/517632/comment/1204127",
               "id": "1204127",
               "author": "ertnec",
               "body": "Snapshot of world available here:\r\nhttps://minecraft.tardis.io/maps/bd30074d7b352df19f4ff14d31290fdd-unmined/1.19.31.01-2022.10.10.11.23.04.tar.gz",
               "updateAuthor": "ertnec",
               "created": "2022-10-10T13:28:16.801+0300",
               "updated": "2022-10-10T13:28:16.801+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/517632/comment/1204133",
               "id": "1204133",
               "author": "arisabot",
               "body": "*Thank you for your report!*\nWe're tracking this issue in *MCPE-162424*, so this ticket is being resolved and linked as a *duplicate*.\n\nIf you would like to add a vote and any extra information to the main ticket it would be appreciated.\n\nIf you haven't already, you might like to make use of the [*+search feature+*|https://bugs.mojang.com/issues/?jql=project=BDS] to see if the issue has already been mentioned.\n\n*Quick Links*:\n\ud83d\udcd3 [Bug Tracker Guidelines|https://aka.ms/MCBugTrackerHelp] -- \ud83d\udcac [Community Support|https://discord.gg/58Sxm23] -- \ud83d\udce7 [Mojang Support|https://aka.ms/Minecraft-Support]\n\ud83d\udcd3 [Project Summary|https://bugs.mojang.com/projects/BDS/summary] -- \u270d\ufe0f [Feedback and Suggestions|https://feedback.minecraft.net/] -- \ud83d\udcd6 [BDS Wiki|https://minecraft.fandom.com/wiki/Bedrock_Dedicated_Server] -- \ud83d\udcd6 [FAQs|https://help.minecraft.net/hc/en-us/articles/360035131651-Dedicated-Servers-for-Minecraft-on-Bedrock-]\n~{color:#888}-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.{color}~",
               "updateAuthor": "arisabot",
               "created": "2022-10-10T13:46:38.974+0300",
               "updated": "2022-10-10T13:46:38.974+0300"
            }
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      "votes": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-17722/votes",
         "votes": 0,
         "hasVoted": false
      }
   },
   "changelog": {
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      "histories": [
         {
            "id": "2677044",
            "author": "ertnec",
            "created": "2022-10-10T13:13:07.868+0300",
            "items": [
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                  "fromString": "Since 1.19.30 (and still in 1.19.31 Hotfix) I've been seeing a severe performance degradation where chunks do not fully load and remain as empty spaces in the world.\u00a0 It can take upto a minute for these areas to fully load, sometimes I need to leave the area and return for it to correctly load.\u00a0 While the chunks are incomplete, the player is also unable to enter that area and is blocked as if hitting an invisible wall.\r\n\r\nI've also noticed this performance degradation when exploring and moving around the world too (specifically when using an Elytra) where the player will just stop moving in the world & be prevented from going further.\u00a0 This worsens the more the player explores or moves around the world through unloaded chunks.\r\n\r\nThis is more apparent when logging into the server, as the world can take a long time to load.\r\n\r\nChecking the server load, performance and IO/Network throughput, while these chunks are unloaded, there is very little load on the host and no IO or Network bottlenecks.\r\n\r\nMy BDS Server stores all world data on a remote NFS Share, however I have moved the world data to local storage to rule out any networking issues, and this made no difference at all.\r\n\r\nThere are no corruption warnings in the terminal output, and the only log entries are the standard player joined/left and auto compaction messages.",
                  "to": null,
                  "toString": "Since 1.19.30 (and still in 1.19.31 Hotfix) I've been seeing a severe performance degradation where chunks do not fully load and remain as empty spaces in the world.\u00a0 It can take upto a minute for these areas to fully load, sometimes I need to leave the area and return for it to correctly load.\u00a0 While the chunks are incomplete, the player is also unable to enter that area and is blocked as if hitting an invisible wall.\r\n\r\nI've also noticed this performance degradation when exploring and moving around the world too (specifically when using an Elytra) where the player will just stop moving in the world & be prevented from going further.\u00a0 This worsens the more the player explores or moves around the world through unloaded chunks.\r\n\r\nThis is more apparent when logging into the server, as the world can take a long time to load.\r\n\r\nChecking the server load, performance and IO/Network throughput, while these chunks are unloaded, there is very little load on the host and no IO or Network bottlenecks.\r\n\r\nMy BDS Server stores all world data on a remote NFS Share, however I have moved the world data to local storage to rule out any networking issues, and this made no difference at all.\r\n\r\nThere are no corruption warnings in the terminal output, and the only log entries are the standard player joined/left and auto compaction messages.\r\n\r\nPerformance degradation is also the same regardless of platform used to play (PC/Switch/PS4).\u00a0 Performance on pre-1.19.30 server is absolutely fine."
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            "id": "2677055",
            "author": "ertnec",
            "created": "2022-10-10T13:23:39.226+0300",
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            "created": "2022-10-10T13:41:31.496+0300",
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               {
                  "field": "Link",
                  "fieldtype": "jira",
                  "from": null,
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                  "toString": "This issue duplicates MCPE-162424"
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            ]
         },
         {
            "id": "2677085",
            "author": "ocelotonesie",
            "created": "2022-10-10T13:41:31.501+0300",
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               {
                  "field": "status",
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