{
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   "id": "364744",
   "self": "https://bugs.mojang.com/rest/api/2/issue/364744",
   "key": "BDS-8246",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "7",
      "customfield_10500": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10300",
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         "id": "10300",
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      "resolutiondate": "2020-08-15T11:24:13.000+0300",
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      "customfield_12609": null,
      "workratio": -1,
      "lastViewed": null,
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      "created": "2020-08-14T22:13:03.000+0300",
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      "assignee": null,
      "updated": "2020-08-15T11:24:42.000+0300",
      "status": "5",
      "description": "Mob in this case is a natural spawn chicken (picture 1), but when player walk away (picture2) they disappear (picture 3), i thought its because they are just out of my view so i went back, and they are still gone (picture 4)",
      "customfield_11100": null,
      "customfield_11300": null,
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      "attachment": [
         "330618",
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      "summary": "Natural mob disappear When player is too far.",
      "creator": "JIRAUSER529878",
      "reporter": "JIRAUSER529878",
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      "customfield_12501": null,
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      "customfield_11601": null,
      "customfield_11600": "0|i1knmn:",
      "environment": "Ios5",
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      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/364744/comment/787785",
               "id": "787785",
               "author": "JIRAUSER536551",
               "body": "Is this not supposed to happen? I feel like its part of the mob despawning changes; or, I mean, the mob should despawn unless the player interacted with it (ie. feeding them so the game knows they're part of a player's farm. If these natural mobs never despawned, there would be countless cows, chickens, sheep, etc. hanging out while taking up the mob cap.\u00a0https://youtu.be/tF76xuLtmRY",
               "updateAuthor": "JIRAUSER536551",
               "created": "2020-08-14T22:32:32.946+0300",
               "updated": "2020-08-14T22:32:32.946+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/364744/comment/787955",
               "id": "787955",
               "author": "JIRAUSER529878",
               "body": "No, its just that the game don\u2019t save the mobs, for example, i traped a pig far 100 blocks away from home, but I don\u2019t have carrot, so if i have to leave to get carrot, they will despawn \u201cimmediately\u201d After it has gone out of reach for about 50 block, but i also has no way to interact with the pig, hitting doesn\u2019t work, so i am forced to leave and find another pig to breed...",
               "updateAuthor": "JIRAUSER529878",
               "created": "2020-08-15T02:28:31.621+0300",
               "updated": "2020-08-15T02:28:31.621+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/364744/comment/787997",
               "id": "787997",
               "author": "JIRAUSER536551",
               "body": "I understand. However, that's a key way to keep your world running smoothly. If _every_ mob I load, while traveling 50,000+ blocks away from my base, did not despawn, you'll fill the mob cap consistently and no new mobs can spawn in. The game doesn't program what specific pig & cow should or should not stay; thus, ALL mobs should despawn (unless previously interacted). Just my opinion ^^",
               "updateAuthor": "JIRAUSER536551",
               "created": "2020-08-15T05:11:05.115+0300",
               "updated": "2020-08-15T05:11:05.115+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/364744/comment/788100",
               "id": "788100",
               "author": "ionicecko",
               "body": "This sounds like natural mob despawning with 1.16. Unless you've interacted with the mob (such as breeding it) it will not be persistent and will despawn when you move away.\r\n\r\nAntony is right in that this is intended.\r\n\r\nHowever, as this has been raised under the wrong project it will be closed off as invalid. This project is for the Bedrock Dedicated Server software only.",
               "updateAuthor": "ionicecko",
               "created": "2020-08-15T11:24:00.245+0300",
               "updated": "2020-08-15T11:24:42.817+0300"
            }
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         "hasVoted": false
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            "id": "1772362",
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