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   "id": "345337",
   "self": "https://bugs.mojang.com/rest/api/2/issue/345337",
   "key": "BDS-6531",
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      "project": "11700",
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      "resolution": "3",
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      "resolutiondate": "2020-06-27T06:57:38.000+0300",
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      "created": "2020-06-26T20:16:38.000+0300",
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      "issuelinks": [
         {
            "id": "195766",
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            "type": "10102",
            "outwardIssue": "341974"
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      "assignee": null,
      "updated": "2020-07-22T03:06:49.000+0300",
      "status": "5",
      "description": "After the 1.16 update, my server running Bedrock Dedicated Server software (Ubuntu) is behaving differently w.r.t. spawning.\r\n\r\nSpecifically, skeletons and creepers, spiders, and slimes are spawning constantly in well lit areas during the day, in both the overworld and underground.\r\n\r\nI have ensured light levels are extremely high.\u00a0 There are cats everywhere.\u00a0 This does not deter creepers from spawning.\r\n\r\nTried various difficulty levels.\u00a0 This does not seem to change the spawn rate.\r\n\r\nIf this is intended behavior, please consider revising or giving us server options to control various spawn rates.\u00a0 The game is almost unplayable with the number of creepers that spawn.\u00a0 It is constant and not preventable.",
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      "customfield_12700": null,
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      "attachment": [],
      "summary": "Monster spawning on dedicated server software",
      "creator": "JIRAUSER514342",
      "reporter": "JIRAUSER514342",
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      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i1hbtz:",
      "environment": "BDS (linux).",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
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      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/345337/comment/746681",
               "id": "746681",
               "author": "ionicecko",
               "body": "We're tracking this under BDS-6242.\r\n\r\nHowever it sounds like this issue is caused by an incomplete upgrade of the BDS files. Please see the panel in BDS-6230 for more information.",
               "updateAuthor": "ionicecko",
               "created": "2020-06-27T06:57:26.496+0300",
               "updated": "2020-06-27T06:57:26.496+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/345337/comment/748155",
               "id": "748155",
               "author": "JIRAUSER514342",
               "body": "I upgraded the server by unzipping into a new folder and then copying (recursively) the entire contents of the 1.16 folder into the existing 1.14 folder and overwriting all.\r\n\r\nI am not experiencing the issue described in 6242.\u00a0 6242 describes world gen problems and no hostiles spawning.\r\n\r\nIt is rather that mobs are spawning where they should not, and where they did not prior to 1.16.\u00a0 I can take some screenshots of places where creepers and slimes are constantly and relentlessly spawning even where light levels are > 7.\u00a0 There are several others who have reported the same behavior.\r\n\r\nI haven't downloaded the world so I can test it on a Win10 client only situation and see if it is server-specific if it will help you troubleshoot the situtiaton",
               "updateAuthor": "JIRAUSER514342",
               "created": "2020-06-28T14:47:31.412+0300",
               "updated": "2020-06-28T14:50:25.880+0300"
            }
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         {
            "id": "1729725",
            "author": "arisabot",
            "created": "2020-07-22T03:06:48.564+0300",
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