{
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   "id": "329671",
   "self": "https://bugs.mojang.com/rest/api/2/issue/329671",
   "key": "BDS-5658",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "4",
      "customfield_10500": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10300",
         "value": "Unconfirmed",
         "id": "10300",
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      "created": "2020-05-29T00:43:37.000+0300",
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      "customfield_11700": "{}",
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         {
            "id": "182173",
            "self": "https://bugs.mojang.com/rest/api/2/issueLink/182173",
            "type": "10101",
            "inwardIssue": "329665"
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      ],
      "assignee": null,
      "updated": "2021-01-29T18:19:51.000+0200",
      "status": "5",
      "description": "I want to create a private Minecraft: Bedrock Edition server specifically so my kids can play Minecraft: Bedrock with their cousins who don't have Xbox Live accounts. Unfortunately, I am unable to join without Xbox live despite online-mode=false in the server.properties file due to the account login screen. Because online play is essential to the Minecraft experience, and this setting was likely added specifically to prevent this situation, I assume this is a bug.\r\n\r\nThank you all so much for making such a wonderful game!\r\n\r\nEdit: I read the comments surrounding the online-mode=false setting in the server.properties file and found this:\r\n\r\n{{online-mode=false}}\r\n {{# If true then all connected players must be authenticated to Xbox Live.}}\r\n {{# Clients connecting to remote (non-LAN) servers will always require Xbox Live authentication regardless of this setting.}}\r\n {{# If the server accepts connections from the Internet, then it's highly recommended to enable online-mode.}}\r\n {{# Allowed values: \"true\" or \"false\"}}\r\n\r\nIf that is true, why does this setting even exist? The server isn't visible to LAN, so it seems to be a moot point. My bug report still stands. Thank you for your great work.",
      "customfield_11100": null,
      "customfield_11300": null,
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      "customfield_12503": null,
      "customfield_12700": null,
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      "attachment": [],
      "summary": "online-mode=false does nothing",
      "creator": "JIRAUSER494984",
      "reporter": "JIRAUSER494984",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i1en4n:",
      "environment": "openjdk version \"1.8.0_252\"\r\nOpenJDK Runtime Environment (build 1.8.0_252-8u252-b09-1~18.04-b09)\r\nOpenJDK 64-Bit Server VM (build 25.252-b09, mixed mode)\r\nLinux michael-ubuntu-server 4.15.0-101-generic #102-Ubuntu SMP Mon May 11 10:07:26 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux\r\n",
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      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/329671/comment/711427",
               "id": "711427",
               "author": "gpablo1",
               "body": "I'm using\u00a0online-mode=false without issues, and friends can connect to my server without xbox account.\u00a0Do your children's cousins connect via LAN or internet?\u00a0Do they receive any error when trying to connect?",
               "updateAuthor": "gpablo1",
               "created": "2020-05-29T10:23:29.788+0300",
               "updated": "2020-05-29T10:23:29.788+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/329671/comment/711566",
               "id": "711566",
               "author": "JIRAUSER494984",
               "body": "I haven't tried connecting from the internet yet, as I haven't sent them the IP. I was testing the connection from an Android tablet without Xbox live from my local network. It still required a login.",
               "updateAuthor": "JIRAUSER494984",
               "created": "2020-05-29T14:31:02.689+0300",
               "updated": "2020-05-29T14:31:02.689+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/329671/comment/783283",
               "id": "783283",
               "author": "ionicecko",
               "body": "I've just tested this and it appears to be working as expected.\r\n\r\nonline-mode=false only allows you to access local LAN servers from the \"Friends\" tab, as the comment in the server.properties describes. Any time you try to access a server from the \"Servers\" tab (by using the IP or connecting to a featured server) it will require you to log in regardless of the online-mode setting.\r\n\r\nIf I've missed something please let me know but as far as I can tell there's no bug here. I'll chuck the report in awaiting response status. Commenting back will re-open it if you believe I've tested wrong.",
               "updateAuthor": "ionicecko",
               "created": "2020-08-09T13:04:25.537+0300",
               "updated": "2020-08-09T13:04:25.537+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/329671/comment/907917",
               "id": "907917",
               "author": "mega_spud",
               "body": "Cleaning up old tickets:  This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as _Incomplete_.  If you feel this is still a valid issue then please comment, or create a new ticket following the [Issue Guidelines|https://aka.ms/MCBugTrackerHelp|How To Write helpful bug reports] which includes steps to reproduce the problem.\r\n\r\n*Quick Links*:\r\n\ud83d\udcd3 [Issue Guidelines|https://aka.ms/MCBugTrackerHelp|How To Write Awesome Tickets! \ud83d\udcaf] -- \ud83d\udcac [Mojang Support|https://help.minecraft.net/hc/en-us/requests/new|Account Support \ud83d\udd79] -- \ud83d\udce7 [Suggestions|https://feedback.minecraft.net/|Feedback and Suggestions \u270d\ufe0f] -- \ud83d\udcd6 [Minecraft Wiki|http://minecraft.gamepedia.com/Minecraft_Wiki|Minecraft Wiki \ud83c\udf93]",
               "updateAuthor": "mega_spud",
               "created": "2021-01-29T18:19:51.321+0200",
               "updated": "2021-01-29T18:19:51.321+0200"
            }
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                  "toString": "I want to create a private Minecraft: Bedrock Edition server specifically so my kids can play Minecraft: Bedrock with their cousins who don't have Xbox Live accounts. Unfortunately, they are unable to join despite online-mode=false in the server.properties file due to not possessing an Xbox Live account. Because online play is essential to the Minecraft experience, and this setting was likely added specifically to prevent this situation, I assume this is a bug.\r\n\r\nThank you all so much for making such a wonderful game!\r\n\r\nEdit: I read the comments surrounding the online-mode=false setting in the server.properties file and found this:\r\n\r\n{{online-mode=false}}\r\n{{# If true then all connected players must be authenticated to Xbox Live.}}\r\n{{# Clients connecting to remote (non-LAN) servers will always require Xbox Live authentication regardless of this setting.}}\r\n{{# If the server accepts connections from the Internet, then it's highly recommended to enable online-mode.}}\r\n{{# Allowed values: \"true\" or \"false\"}}\r\n\r\nIf that is true, why does this setting even exist? The server isn't visible to LAN, so it seems to be a moot point. My bug report still stands. Thank you for your great work."
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            "author": "ionicecko",
            "created": "2020-05-29T07:53:07.903+0300",
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            "author": "JIRAUSER494984",
            "created": "2020-05-29T14:31:48.482+0300",
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            "author": "JIRAUSER494984",
            "created": "2020-05-29T14:32:31.163+0300",
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