{
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   "id": "308360",
   "self": "https://bugs.mojang.com/rest/api/2/issue/308360",
   "key": "BDS-4387",
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      "updated": "2021-08-20T23:05:23.000+0300",
      "status": "5",
      "description": "When starting Bedrock's 1.14.60.5 server and creating a LAN game, if the players don't connect to their Microsoft account the player's name is always Steve.\u00a0Instead on the server console if it shows the correct name.\r\n\r\n*Steps to reproduce the problem:*\r\n# Configure the server.properties option \"online-mode = false\".\r\n# Run the server.\r\n# Disconnect the Microsoft account on the client.\r\n# Set your own name in the profile.\r\n# Access the created LAN server.\r\n\r\nAs can be seen in the images, the player's name is always shown as Steve.\r\nOn the other hand, in the server console it does recognize the profile name correctly.\r\n\r\nTested with Windows 10, Android and IOS.\r\n\r\nIn previous versions it worked correctly.\u00a0Attached file server.properties and images of the error.\r\n\r\n\u00a0",
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      "attachment": [
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      "summary": "Failed to display player names if they don't connect to Microsoft account.",
      "creator": "JIRAUSER466444",
      "reporter": "JIRAUSER466444",
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      "environment": "Bedrock-server v.1.14.60.5\r\nClient v1.14.60.5 in Windows 10, IOS, Android.",
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/681782",
               "id": "681782",
               "author": "ionicecko",
               "body": "Does this also affect the skin that shows for the other players?",
               "updateAuthor": "ionicecko",
               "created": "2020-04-27T13:53:52.182+0300",
               "updated": "2020-04-27T13:53:52.182+0300"
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/683696",
               "id": "683696",
               "author": "JIRAUSER475758",
               "body": "@IonicEcko, for me it does, other LAN players also show up as Steve(2), Steve(3) etc. (also if they choose Alex's skin).",
               "updateAuthor": "JIRAUSER475758",
               "created": "2020-04-29T15:27:19.219+0300",
               "updated": "2020-04-29T15:27:19.219+0300"
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/709453",
               "id": "709453",
               "author": "JIRAUSER493918",
               "body": "I am having the issue with names displaying as iterations of \"Steve\" as well.\u00a0 However, the locally defined skin (through Character Creator) is preserved on the server and displayed correctly to other clients connected to the server.\u00a0\u00a0\r\n\r\nUsing Bedrock Server 1.14.60.5 on Windows 10, connecting with clients on Windows 10.\u00a0\u00a0\r\n\r\nThis issue seemed not to occur until after I logged in and out with XBox account on Windows 10, while I was trying to figure out how intercepting DNS would work to allow a Switch to connect to the LAN server.\u00a0\u00a0",
               "updateAuthor": "JIRAUSER493918",
               "created": "2020-05-27T18:24:33.212+0300",
               "updated": "2020-05-27T18:24:33.212+0300"
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/730602",
               "id": "730602",
               "author": "JIRAUSER506186",
               "body": "I'm having this same problem. Using Bedrock Server 1.14.60.5 on Windows 10. I'm using Windows 10 and 3 Kindle Fire tablets.\r\n\r\nThe local skins work fine, but all player names show up as Steve iterations. The names show up correctly in the server console when players join and leave the server. None of the profiles are logged in to an Xbox account.\u00a0",
               "updateAuthor": "JIRAUSER506186",
               "created": "2020-06-15T02:35:41.158+0300",
               "updated": "2020-06-15T02:35:41.158+0300"
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            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/766712",
               "id": "766712",
               "author": "mega_spud",
               "body": "*Thank you for your report!*\r\nHowever, this issue has been temporarily closed as *{color:#FF5722}Awaiting Response{color}*\r\n\r\nIs this still an issue in the latest version?\r\n\r\nThis ticket will automatically reopen when you reply.\r\n\r\n*Quick Links*:\r\n\ud83d\udcd3 [Issue Guidelines|http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft|How To Write Awesome Tickets! \ud83d\udcaf] -- \ud83d\udcac [Mojang Support|https://help.minecraft.net/hc/en-us/requests/new|Account Support \ud83d\udd79] -- \ud83d\udce7 [Suggestions|https://feedback.minecraft.net/|Feedback and Suggestions \u270d\ufe0f] -- \ud83d\udcd6 [Minecraft Wiki|http://minecraft.gamepedia.com/Minecraft_Wiki|Official Minecraft Wiki \ud83c\udf93]",
               "updateAuthor": "mega_spud",
               "created": "2020-07-17T13:00:34.084+0300",
               "updated": "2020-07-17T13:00:34.084+0300"
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               "self": "https://bugs.mojang.com/rest/api/2/issue/308360/comment/766824",
               "id": "766824",
               "author": "JIRAUSER493918",
               "body": "Resolved for me with the latest version.\u00a0\u00a0",
               "updateAuthor": "JIRAUSER493918",
               "created": "2020-07-17T15:01:41.331+0300",
               "updated": "2020-07-17T15:01:41.331+0300"
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