{
   "expand": "operations,versionedRepresentations,editmeta,changelog,renderedFields",
   "id": "281177",
   "self": "https://bugs.mojang.com/rest/api/2/issue/281177",
   "key": "BDS-2514",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "7",
      "customfield_10500": null,
      "customfield_12800": null,
      "customfield_12602": [],
      "customfield_12601": null,
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      "customfield_12603": null,
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      "customfield_12605": null,
      "customfield_12608": null,
      "resolutiondate": "2020-02-11T09:28:55.000+0200",
      "customfield_12607": null,
      "customfield_12609": null,
      "workratio": -1,
      "lastViewed": null,
      "watches": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-2514/watchers",
         "watchCount": 1,
         "isWatching": false
      },
      "created": "2019-12-25T18:30:20.000+0200",
      "customfield_12000": null,
      "customfield_12201": null,
      "customfield_12600": null,
      "labels": [],
      "customfield_11700": "{}",
      "versions": [
         "18746"
      ],
      "issuelinks": [],
      "assignee": null,
      "updated": "2020-09-05T05:10:00.000+0300",
      "status": "5",
      "description": "I recently bought a Bluetooth controller from PowerLead for use with the mobile edition of Minecraft:Bedrock.\n\nI played in the game for a while with the controller connected and noticed that Minecraft receives the input of the controller in a strange way.\n\nFor instance, pushing 'up' on the left joystick results in my character looking up, walking forward, and sneaking at the same time.\n\nI thought it must've been an issue with my settings, so I went there and tried to set the controller inputs. But whenever I try to put in a new button, Minecraft still recognises the input from the controller as it is and moves the menu screen. (Example: attempting to set the left joystick to move forward results in the entire menu moving (and thus exiting button assignment mode) and not letting me set an input.)",
      "customfield_11100": null,
      "customfield_11300": null,
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12700": null,
      "customfield_12502": null,
      "customfield_12504": null,
      "attachment": [],
      "summary": "Controller input issues",
      "creator": "xironsquid",
      "reporter": "xironsquid",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i16dmv:",
      "environment": "Android 9.0\nAndroid Wireless Gamepad Model No.:8710 (PowerLead)\nBedrock edition for Mobile Samsung ",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/281177/comment/632446",
               "id": "632446",
               "author": "ionicecko",
               "body": "*Thank you for your report!*\nHowever, this issue is *Invalid*.\n\nThis is related to a different project. Use one of the links below to go to the correct project.\n-- [Minecraft: Java Edition|https://bugs.mojang.com/browse/MC] --- Windows, Mac, and Linux\n-- [Minecraft Launcher|https://bugs.mojang.com/browse/MCL] --- bugs about the Minecraft Launcher specifically\n-- [Minecraft: Bedrock Edition|https://bugs.mojang.com/browse/MCPE] --- Gear VR, iOS, Android, Windows 10 (from the Windows store), Xbox One, Windows 10 Mobile, Fire TV, Nintendo Switch and PS4.\n-- [Minecraft: Earth|https://bugs.mojang.com/browse/MCE] --- AR Compatible Devices\n\n*Quick Links*:\n\ud83d\udcd3 [Issue Guidelines|https://bugs.mojang.com/projects/MC/summary] -- \ud83d\udcac [Community Support|http://hopper.minecraft.net/help/technical-support-resources/] -- \ud83d\udce7 [Customer Support|https://help.minecraft.net/hc/en-us/requests/new] -- \ud83d\udcd6 [Game Wiki|https://minecraft.gamepedia.com/Minecraft_Wiki]",
               "updateAuthor": "ionicecko",
               "created": "2020-02-11T05:19:40.890+0200",
               "updated": "2020-02-11T05:19:40.890+0200"
            }
         ],
         "maxResults": 1,
         "total": 1,
         "startAt": 0
      },
      "votes": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-2514/votes",
         "votes": 0,
         "hasVoted": false
      }
   },
   "changelog": {
      "startAt": 0,
      "maxResults": 3,
      "total": 3,
      "histories": [
         {
            "id": "1432164",
            "author": "mega_spud",
            "created": "2020-02-11T09:28:55.775+0200",
            "items": [
               {
                  "field": "resolution",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "7",
                  "toString": "Invalid"
               },
               {
                  "field": "status",
                  "fieldtype": "jira",
                  "from": "1",
                  "fromString": "Open",
                  "to": "5",
                  "toString": "Resolved"
               }
            ]
         },
         {
            "id": "1796405",
            "author": "xironsquid",
            "created": "2020-09-05T05:09:57.574+0300",
            "items": [
               {
                  "field": "Comment",
                  "fieldtype": "jira",
                  "from": "I've tested this controlled with other games, each time the controller functions properly and has correct inputs.\n\nFor example, a Sonic the Hedgehog simulator was able to recognize my controller input and allow me to play the game with no issue.\u00a0\n\nMy controller is not at fault.",
                  "fromString": null,
                  "to": null,
                  "toString": null
               }
            ]
         },
         {
            "id": "1796406",
            "author": "xironsquid",
            "created": "2020-09-05T05:10:00.570+0300",
            "items": [
               {
                  "field": "Comment",
                  "fieldtype": "jira",
                  "from": "I've attempted 'touch only affects hotbar', it doesn't help at all.\nIt only prevents by character from moving at all (or even opening inventory) and still yields the same issue of not being able to set input buttons.",
                  "fromString": null,
                  "to": null,
                  "toString": null
               }
            ]
         }
      ]
   }
}