{
   "expand": "operations,versionedRepresentations,editmeta,changelog,renderedFields",
   "id": "219244",
   "self": "https://bugs.mojang.com/rest/api/2/issue/219244",
   "key": "BDS-250",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "7",
      "customfield_10500": null,
      "customfield_12800": null,
      "customfield_12602": [],
      "customfield_12601": null,
      "customfield_12604": null,
      "customfield_12603": null,
      "customfield_12606": null,
      "customfield_12605": null,
      "customfield_12608": null,
      "resolutiondate": "2018-11-25T00:24:29.000+0200",
      "customfield_12607": null,
      "customfield_12609": null,
      "workratio": -1,
      "lastViewed": null,
      "watches": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-250/watchers",
         "watchCount": 0,
         "isWatching": false
      },
      "created": "2018-11-19T08:37:42.000+0200",
      "customfield_12000": null,
      "customfield_12201": null,
      "customfield_12600": null,
      "labels": [],
      "customfield_11700": "{}",
      "versions": [
         "17409"
      ],
      "issuelinks": [],
      "assignee": null,
      "updated": "2018-11-25T00:24:29.000+0200",
      "status": "5",
      "description": "There are some posted issues regarding heavy cpu usage,\n\nI think it's the same issues but I'm creating this issue as it narrows the cause a little bit.(and could be other issues)\n\n\u00a0\n\nI have started new map with update 1.7\n\nIt was all ok until I have created a farm with a villager.\n\nIt causes cpu usage 100% ( one out of 4 core), and the whole game becomes in slow motion.\n\nThat's just one villager in farm. As soon as i kill that one,\n\nCpu usage drops to 12% and the game back to normal.\n\nVillagers on the iron farm or free field dont cause this.\n\nOnly the one on the farm causes it.\n\nBDS 1.6 works ok. ( Windows7 with 8 ram)\n\n\u00a0\n\n\u00a0\n\nOk. I realized this isnt just BDS issue. It's happening to all android version so I'm posting it on bedrock issue. Plz close this one.\n\n\u00a0\n\n\u00a0",
      "customfield_11100": null,
      "customfield_11300": null,
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12700": null,
      "customfield_12502": null,
      "customfield_12504": null,
      "attachment": [],
      "summary": "Villager on farm causes lag",
      "creator": "aceciny",
      "reporter": "aceciny",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i0vwf3:",
      "environment": "Bds: 1.7.0.13\n\nUbuntu 18.04\n\nRam : 16\n\nCpu j5005\n\n\u00a0\n\nClient: android 7",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [],
         "maxResults": 0,
         "total": 0,
         "startAt": 0
      },
      "votes": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-250/votes",
         "votes": 0,
         "hasVoted": false
      }
   },
   "changelog": {
      "startAt": 0,
      "maxResults": 2,
      "total": 2,
      "histories": [
         {
            "id": "1007815",
            "author": "aceciny",
            "created": "2018-11-21T15:42:02.993+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "There are some posted issues regarding heavy cpu usage,\n\nI think it's the same issues but I'm creating this issue as it narrows the cause a little bit.(and could be other issues)\n\n\u00a0\n\nI have started new map with update 1.7\n\nIt was all ok until I have created a farm with a villager.\n\nIt causes cpu usage 100% ( one out of 4 core), and the whole game becomes in slow motion.\n\nThat's just one villager in farm. As soon as i kill that one,\n\nCpu usage drops to 12% and the game back to normal.\n\nVillagers on the iron farm or free field dont cause this.\n\nOnly the one on the farm causes it.\n\nBDS 1.6 works ok. ( Windows7 with 8 ram)\n\n\u00a0\n\n\u00a0\n\n\u00a0",
                  "to": null,
                  "toString": "There are some posted issues regarding heavy cpu usage,\n\nI think it's the same issues but I'm creating this issue as it narrows the cause a little bit.(and could be other issues)\n\n\u00a0\n\nI have started new map with update 1.7\n\nIt was all ok until I have created a farm with a villager.\n\nIt causes cpu usage 100% ( one out of 4 core), and the whole game becomes in slow motion.\n\nThat's just one villager in farm. As soon as i kill that one,\n\nCpu usage drops to 12% and the game back to normal.\n\nVillagers on the iron farm or free field dont cause this.\n\nOnly the one on the farm causes it.\n\nBDS 1.6 works ok. ( Windows7 with 8 ram)\n\n\u00a0\n\n\u00a0\n\nOk. I realized this isnt just BDS issue. It's happening to all android version so I'm posting it on bedrock issue. Plz close this one.\n\n\u00a0\n\n\u00a0"
               }
            ]
         },
         {
            "id": "1010594",
            "author": "bemoty",
            "created": "2018-11-25T00:24:29.365+0200",
            "items": [
               {
                  "field": "resolution",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "7",
                  "toString": "Invalid"
               },
               {
                  "field": "status",
                  "fieldtype": "jira",
                  "from": "1",
                  "fromString": "Open",
                  "to": "5",
                  "toString": "Resolved"
               }
            ]
         }
      ]
   }
}