{
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   "id": "107225",
   "self": "https://bugs.mojang.com/rest/api/2/issue/107225",
   "key": "MCPE-8034",
   "fields": {
      "issuetype": "1",
      "project": "10200",
      "fixVersions": [],
      "resolution": "7",
      "customfield_10500": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10300",
         "value": "Unconfirmed",
         "id": "10300",
         "disabled": false
      },
      "customfield_12602": [],
      "customfield_12800": null,
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      "customfield_12605": null,
      "customfield_12608": null,
      "resolutiondate": "2015-06-14T04:43:35.000+0300",
      "customfield_12607": null,
      "customfield_12609": null,
      "workratio": -1,
      "lastViewed": null,
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         "self": "https://bugs.mojang.com/rest/api/2/issue/MCPE-8034/watchers",
         "watchCount": 3,
         "isWatching": false
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      "created": "2015-03-05T18:29:18.000+0200",
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      "customfield_11700": "{}",
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         "15117"
      ],
      "issuelinks": [],
      "updated": "2015-06-14T04:43:35.000+0300",
      "status": "5",
      "components": [],
      "description": "   The bow seems to be upside down when in 3rd person view. It is less noticable with default textures, but when I loaded a custom texture which replaces the bow texture with a slingshot texture, the bow was upside down in my players hand, but looked absolutely normal in my hand when I switched back out of third person view.\n\n   As you can see in the image I have added, the bow (slingshot texture) in a normal hand is normal, but the bow in the skeleton's hand looks to be upside down.",
      "customfield_11100": null,
      "customfield_11300": "Android 4.2.2",
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12502": null,
      "customfield_10402": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10121",
         "value": " Android ",
         "id": "10121",
         "disabled": false
      },
      "customfield_12700": null,
      "customfield_12504": null,
      "attachment": [
         "89422"
      ],
      "summary": "Bow renders upside down when in 3rd person",
      "creator": "bbnutt07",
      "reporter": "bbnutt07",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i0fdev:",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/107225/comment/223810",
               "id": "223810",
               "author": "hypercamel",
               "body": "I can't notice a difference with default texures",
               "updateAuthor": "hypercamel",
               "created": "2015-04-06T13:43:34.786+0300",
               "updated": "2015-04-06T13:43:34.786+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/107225/comment/223813",
               "id": "223813",
               "author": "bbnutt07",
               "body": "Yes, bit it is noticable in some cuStom textures, like the one I am using above",
               "updateAuthor": "bbnutt07",
               "created": "2015-04-06T13:49:53.208+0300",
               "updated": "2015-04-06T13:50:19.855+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/107225/comment/231018",
               "id": "231018",
               "author": "aman4700",
               "body": "This is invalid as you are using texture packs which is not vanilla",
               "updateAuthor": "aman4700",
               "created": "2015-06-14T04:42:25.075+0300",
               "updated": "2015-06-14T04:42:25.075+0300"
            }
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         "self": "https://bugs.mojang.com/rest/api/2/issue/MCPE-8034/votes",
         "votes": 0,
         "hasVoted": false
      }
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                  "field": "Workflow",
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